Featured Artist: Jinguj

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Our featured artist this month is Jinguj, a.k.a. Jho, a.k.a. spaceduck (Josephine Tanuwidjaya).

She has been gracing Anindo with her visually-striking, edgy artworks and comics.

Barracuda

 

 

 

1. Share with us your method of creating an artwork.

My method involves staring at myself in the mirror… licking may or may not be included.

…Just kidding :P To be completely honest, I’m kind of embarrassed because for my personal works, my method is not terribly professional! (laugh). I just draw whatever, whenever the mood or idea strikes.

Of course it’s different when I have a client to satisfy, in that case I’ll show them the stages if they wish to see it… which is pretty standard; thumbs, sketches, fixes (if they wish to have them done), line or ink if applicable, then colour/final.

I love listening to some background noise when I draw though, mostly music. All in all, my method is pretty standard really, nothing special. so… sorry to disappoint! :P

2. What is the best way to get inspired?

I can’t speak for everyone else, but for me, aside from constantly doodling/practice drawing, eating, reading, socializing and …moving around?

I read the news and articles daily; mainly topics that interest me such as food, science, travel, space, history, comics and sometimes politics, to name a few. I find real life stories (history or otherwise) very interesting, even if they can be somewhat depressing L when it gets too depressing though, I’ll just go ahead and read more light-hearted ones, thank goodness for internet :P I also read lots of comics but that goes without saying!

By moving around I meant just be somewhat active, take a walk, exercise a bit, going somewhere to ganti suasana (ciee), explore some places etc to …you know, balance out the whole ‘sitting and drawing forever’ thing :P

Hanging out with people is also great; conversation is always good to keep my mind going, and with socializing I learn more about people in general, so it’s all good in my book. Oh and don’t forget food! Good food ALWAYS great for the soul :P

By doing different things once in a while, I personally think inspiration will come naturally.

 

3. What is your number one favorite thing to draw and why?

Ducks… they’re adorable. They look so.. waddly and happy all the time- at least from the outside… so yes, definitely ducks. Drawing buildings is  even if I don’t draw them well. There’s just something cool about worn-down buildings!!

4. What do you think is the biggest challenge in becoming a commercial artist? And how did/do you overcome it?

Determination. Anyone can have the biggest dream and goal in the world but if they have no determination, nothing will ever get done. Realize that there’s a bigger picture so don’t let failures/rejections knock you down. Art business is hard, attitude is more important than talent (at least that’s what I personally believe) and adaptability is an important skill to have, especially when dealing with various kinds of clients if you don’t have an agent to do all the talk for you. Gotta be patient!

It’s really a harsh business, personally, I don’t think I can call myself as a successful commercial artist… yet. I’ll get there!  :P

 

4. What else do you do for fun besides drawing?

Eat, travel, eat… surfing the web and sleep. I’m easily pleased :)

Fun questions paper

 

 

For more of Jinguj’s amazing artworks and comics samples, go to http://jinguj.deviantart.com/

 


Featured studio: Jotter Production

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Our featured studio for this month is Jotter Production! Yeah!

Founded in the end of 2005 by the talented duo Xing Jun Long  (aka Coffecat Jun)  and Fifi Xu (aka Fegan ) — which also happened to be Anindo members back in the old hey days.
Jotter Production is an outsourcing studio and production contractor for graphic assets.
In other words, they draw and make character design, illustrations, comic/graphic novel, game sprite, cut scene — you name it.
Their client base ranges from magazines, comic/scriptwriters, game developers, publisher (or pretty much every other industry which needs 2D artworks).

 

1. So Jun(CJ) and Fegan (F), could you tell me how did jotter actually start?
(CJ)
Gw ketemu fegan tahun… 2003 kalo ga salah inget di anindo.net. Lalu pas 2005, karena waktu itu kita lagi sama2 jobless/freelancing (anindo udah mulai sepi kl gasalah inget). Terus gw pikir, gw bisa ajak fegan dan beberapa artist kenalan gw di bandung utk go united, get organized, find collective jobs and distribute between artists members.
Argumennya, kl ngefreelance terus juga kan ada batasnya, misal kalau sakit kan stop total tuh semuanya, kacau deh. Sedangkan kalau dlm organisasi, minimal bisa ada yang gantiin, terus jalan dan sebagainya -> Ini belum sampai mikirin ada stable income dan life quality progression segala kaya sekarang :D
Tapi sejujurnya, fondasi berdirinya Jotter waktu itu sangat lemah sih. cuma modal niat dan kepercayaan doang, plus nekat.
(F)
tercetus ide pengen ngumpulnya sih di akhir 2005. Trus baru mulai kecil2an di maret 2006.
Knp di bandung….well, kebetulan Fifi pindah ke bandung, ketemu si jun, dan si jun juga di bandung, dan akhirnya dikenalin dgn teman2 lainnya. Jadinya ya di bandung deh :) .
Awalnya tentu saja diskusi dulu, diskusi bodoh gitu, modal nekat dan tanpa riset dan persiapan yg mendalam haha.  Akhirnya kita mulai kucing2an dgn proyek2 kecil dl, sewa kamar kos2an yang sempit utk 3 komputer.
2. Tell me more about your journey so far with Jotter … like the challenges, the strength, goal for the future?
(F)
we learn a lot, dulu tidak pernah terpikirkan kita akan belajar begitu banyak hal tentang how to survive a start up, terutama dengan modal tabungan yg minimal. Our first 2-3 years were full of bleed and blood tears. We were very naive and stupid at that time.
the thing is indonesian artists are still too much ineducated about professional attitude and the nature of service kind of job.
we now have 9 ppl in the house.
(CJ)
jotter’s strength right now is that it’s much more incorporated than most similar studios in indonesia. we’re still striving to perfect it though.
in the future, we want to enter the animation industry and become one of the most sophisticated and noteworthy production house in ASEAN (we’ll save the world for later D: ).
3. What’s the most fun and exciting project you ever did?
(CJ)
Hmm, semua proyek menyenangkan dan menarik karena proyek2 kita cukup bervariasi, jarang bosan deh.
Tapi salah satunya, isometrical graphics cukup menantang. Karena ngga ada kenalan di Indo yang udah duluan nyemplung ke sini, kita ngga bisa tanya2 dan jadi cari2 lagi sendiri.Terus ternyata asyik juga tuh, potensi nya masih sangat luas buat di-eksplor :D
* isometric graphics are video games that use a form of axonometric projection (commonly, the form of dimetric projection mistakenly referred to as “isometric”) in all or some of their gameplay.

4.Would you mind describing a typical day in jotter?
(F)
Typically, kita mulai beredar di jotter mulai dari 9.00 am, sampai 18.00 pm atau lewat, dan makan siang sekitar jam 12 an.
Pagi2 biasanya koordinator mulai merusuh-rusuh artis dan membagi2 pekerjaan. Agak sore, koordinator dan quality control mulai rusuh-rusuh lagi dan menagih kerjaan, hahaha. Biasanya hari sabtu kita suka adakan sesi belajar bersama, tergantung kebutuhan dan sempat tidaknya saya untuk ikut haha.
Saya rasa itu cukup typical di studio kecil seperti ini.
Setiap seminggu sekali, loudspeaker beredar, jadi tiap orang mendapat giliran sharing lagu2 favoritnya supaya pengetahuan musik kita juga bertambah. Tapi ini pilihan, ada juga yang tidak ingin sharing, atau lagi pengen konsen kerja haha.
untuk lunch, selama ini masih beli sendiri, biasanya sih, kita ada warung favorit, yang terjamin kebersihannya dan bisa request. Untuk kedepannya, saya sendiri sih pengen nyediakan lunch gratis, jika sudah kuat :) . Masak dan bawain lunch utk seluruh jotter? Tunggu saya belajar masak dulu nih, kalau sekarang, bisanya indomi dulu aja hahaha.
5.Anything  you like to do in your spare time?
(CJ)
Mostly, I love news grinding and looking forward to technology advances, and watching Asian Food Channel !
Selain itu, suka juga memperhatikan kota Bandung yang ada2 aja ajaibnya, suka banyak hal2 yang ga make sense hahaha.
Fave food.. yg banyak sayurannya sih, masakan gunung di Bandung enak2.
kl minta rekomendasi, msti di interview balik dulu sukanya apa ? ntar baru bisa dicariin :D stok banyak kok. wong, bandung salah satu tujuan wisata kuliner.
(F)
biasanya sih saya baca buku, atau sesekali nonton tv/dvd, atau brainstorming talk.
Hobi : baca buku2 pengetahuan, buku networking, buku management, buku komik, buku novel sesekali, nyari2 referensi.
Fave food: suka banget dengan mie, kwetiaw, sup kaldu, tapi sehari2 sih kebanyakan makan nasi haha.
Restoran rekomendasi Fifi: kobe di cibadak, tahu tidur jl emong, dan kwetiaw sapi acap.
6. Any advice for aspiring indonesian artist  or maybe anindo member?
(F)
All of us need to learn to work in team, be a good team member,
be someone that is always ready to help others, including clients and colleague,
be someone that is willing to contribute for the good of ourselves and others close to us.
Because the key to success in life is always communication and our good social life.
Be hungry of knowledge because commercial artists like us need to convince our viewer that our art is full of research and believability to them.
Never give up trying, never got fed up with critiques, always open to new things, don’t limit yourself, get easily inspired, and be crazy :)
(CJ)
first is the attitude !
the thing is that we’re making stuffs for other people. my analogy : it’s truly similar to cooking, you’d want your customer tells his friends that your cooking is very delicious, the chef is nice and cooperative, make him feel special for little customizations.
2nd, I think to be professional means to meet your promise in time delivery, quality, quantity and satisfaction (and nothing personal -> so damn hard).
3rd, you also have to dare to listen what your clients tell you. about anything really.
4th, you have to keep developing and upgrading your skills since there will always be ones who do. you wouldn’ want to be eclipsed by them and losing your customers.
Experience does matter but overrated, the passion and will to learn plus the attitude rule !

Thanks for sharing Jun and Fegan.

For more information

visit Jotter website here: http://www.jotterpro.com/

Check out and like their Facebook page here.

PS: Jotter is hiring! – check out their Facebook page for updates and vacancy.

 

Last and not the least, here are some fun questions paper from Jun and Fegan!

fun question for Jun

Fun Question for Fegan

 


Featured Artist: Monsu

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OK, we have a new column for anindo blog this week.

Our featured artist of this month is Elda (aka ethe / monsu). She captured our attention back in the old anindo days with her gorgeous fantasy illustrations.

1. Can you share with us how you first started?
Pertama kali gambar pas masi balita terus dinding rumah tamu jadi penuh coret2an pensil warna, terus sejak itu bonyok jadi kasi les gambar biar ga destructive haha.

Dari tk sampai sma gw pergi ke Regina Pacis di Jakarta, terus pas kuliah, gw beruntung banget bonyok mampu buat kirim gw kuliah di US. Gw dapet beasiswa di Columbus College of Art and Design dengan major Media Studies focusing on Animation. Menjelang kuliah gw sempet kerja jadi waiter ama pegawai di school registration office. Pas tahun terakhir kuliah, gw sempet jadi kontraktor sama Imaginary Friends Studio.  Terus abis lulus dapet kerja di Gaia Online sampe sekarang di San Jose, US. Saat ini gw juga lagi ambil Master degree dari San Francisco Academy of Art, company gw yg sponsor. :)

[EN: I first started drawing when I was a toddler causing the living room at home to be full of doodles from colored pencils. Then my parents enrolled me in drawing classes so I wouldn't be so destructive.

From kindergarten to high school, I went to Regina Pacis in Jakarta. Then for college, I was extremely lucky that my parents were able to send me to the US to study. I got a scholarship from Columbus College of Art and Design, majoring in Media Studies focusing on Animation. During college, I worked as a waitress and an employee at the school's registration office. During my last year in college, I was a contractor at Imaginary Friends Studio. Then after graduation I got a job at Gaia Online until now in San Jose, USA. Currently, I am working on a master degree at San Francisco Academy of Art, sponsored by my company.]

2. Would you mind sharing about your creative process?
Biasanya sebelum gw mulai sketsa, gw uda punya ide, kadang kepikiran ide itu pas lagi naek kereta, jalan pulang, ato pas mau tidur.

Ide nya sendiri banyak terinspirasi dari object di sekitar gw, pengalaman pribadi, ato juga dari lagu, tapi ide pertama nya selalu kasar banget, jadi pas sketsa baru bener2 di poles lagi, dan pas mulai diwarnain itu juga berubah lagi mood nya, jadi proses buat finalize ide itu selalu involve dari awal sampe akhir. Gw lebi comfortable sketsa-painting langsung digital pake photoshop.

[EN: Usually, before I start sketching, I already have an idea. Sometimes I get my ideas when I'm on the train on the way home, or right when I go to bed.

The ideas themselves are inspired by objects around me, my personal experiences, or songs. The initial ideas are always rough, so it gets smoothed out during sketching, then the mood changes again during coloring. So the process of finalizing the idea will always be from the start until completion (of the project). I'm more comfortable with sketching-painting direct to digital using Photoshop.]

3. What’s your fave project so far?
The current project selalu yg paling interesting buat gw, jadi kadang bukan karena alesan what, tapi when.
Ggw ngerasa abis suatu project selesai gw ga bisa feel that passionate lagi, the newest stuff selalu yg paling bikin exciting. Saat ini project yg gw aktif lakuin Monster Galaxy, game di facebook. Bisa dibilang ini first game project gw, dan gw dikasi kesempatan buat paint environment yg gw suka dan monster2 imut! :D

[EN: The current project is always the most interesting for me, so for me it's not what project, but when. I feel that after the project is completed, I can't feel passionate about it anymore, so the newest stuff is always the most exciting. Right now, my most active project is Monster Galaxy, a Facebook game. You can say that this is my first game project. I was given the opportunity to paint the environment that I like and cute monsters!]




 

4. Any advice for indonesian aspiring artist?

Dari personal experience, gw ngerasa dua aspek yg perlu artist pikirin buat survive = cara buat jadi commercial artist dan cara jadi original.
Kadang dua aspek itu perlu di balance, ga bisa cuma extreme ke satu aja. Dan buat bisa raih itu pertama harus bisa punya open mind dan think outside the box. Tapi last thing yg menurut gw paling penting itu benernya buat artist bisa pisahin diri mereka dari artwork yg mereka perna bikin. Maksud gw disini bukan menjelang proses creating the artwork, tapi di moment saat artwork nya udah jadi, artist perlu ‘putusin’ hubungan ama artwork itu, jadi apapun reaksi orang2 ama karya tersebut itu bukan = reaksi orang2 ke individu artist itu. Jadi artist ga takut buat dikritik, ga takut buat showcase karya mereka dan ga takut buat lebi ber experimentasi.  Ini salah satu aspek yang plaing susah menurut gw hehe

[EN: From my personal experience, I feel that there are two aspects that artists need to think about to survive = away to become a commercial artist and a way to be original.
Sometimes the two aspects need to be balanced, you can be on one extreme. To reach the first one, you must have an open mind and be able to think outside the box. The last thing that I think is important is that the artists must be able to part with their artwork. What I meant is not during the creation of the artwork, but the moment the artwork is finished, the artist has to be able to sever his/her relationship with the artwork. So people's reaction to the artwork is not a reaction to the individual artist. Therefore, the artist will not be afraid of being criticized, not afraid to have his/her work showcased, and not afraid to experiment. This is one of the most difficult aspects in my opinion. Hehe.]


 

5. any hobbies beside drawings?

gw suka masak dan zumba~ XD
untungnya itu 2 hobby yg bisa support each other hahaha jadi semua kalori dari masakan bisa dipake buat zumba.

[EN: I like to cook and zumba.
Luckily, those two hobbies support each other, so all the calories from my cooking can be used for zumba.]

Zumba can be described as popular exercise routine influenced by Latina dancing

 

Fun questions paper

For more amazing artworks, visit Elda’s website here:

www.thousandskies.com

http://ethe.deviantart.com